Game Daze Tucson Mall Manager Recommendation, June/July 2009
Ron-
Qwirkle Cubes - An Improvement on an Already Great Game!
In Qwirkle Cubes, you and up to three opponents arrange cubes (dice, essentially) with colors and shapes on them in a crossword-like pattern. Each row can either be the same color with all different shapes or the same shape with all different colors. Points are scored with each play. The winner is the player with the most points.
Up to four players begin by randomly drawing six cubes from the drawstring bag, then rolling them. This is each player’s hand, and it is left in view of all the players. Each cube is all the same color, with one each of the six symbols on each side. There are 15 cubes of each of the six colors, for a total of 90 cubes in the game.
On your turn, you may roll any number of the cubes in your hand. You then play as many of your cubes as you’re able to in one line. You score points for every thing you affect, one point per cube in a set. For instance, lets say there’s a line of cubes with three different-colored diamonds, green, orange, and blue. Then you place a red diamond at the bottom of that line, along with a red starburst and circle to the right of the red diamond. Picture an “L” shape for the result. The player would get seven points—four for the four diamonds and three for the red symbols. To be clear, you would score the red diamond twice because it affects two different lines. You then draw your hand up to six, rolling the new cubes you’ve drawn. Play continues clockwise.
If your play had completed a row of six, you would have earned a bonus, six points. This is called a Qwirkle (and we have game title!).
The game continues till one player plays their last cube, and there are none to be drawn. That player earns a six-point bonus for “going out.” The game ends at this point, and the player with the highest score wins!
This is a new version of Qwirkle, which is also a great game. Why is this better? There are two reasons: 1) the cubes prevent you from getting stuck, mitigating some of the game’s “luck issues,” and 2) having all hands visible creates more chances for deeper tactics. I love this game and would recommend it to just about anyone, ages six and up!